Elon Musk Disappointed With Cyberpunk 2077’s Lack Of Self-Driving Cars

Elon Musk Cyberpunk
If I were a multi-billionaire, I would like to think that I too wouldn’t give up my current hobby of complaining about missing features in video games, so in that sense, Elon Musk is a real role model to me.

The occasional world’s richest man commented on a Cyberpunk tweet from a few weeks ago about the upcoming delayed patch 1.2 with some thoughts about Delamain autocabs:

Musk has been playing Cyberpunk on and off since its release and occasionally chimes in with thoughts. He’s praised the aesthetic but made note of the bugs and glitches in the past. His girlfriend, Grimes, is both a quest-giving NPC in the game and featured on the game’s radio soundtrack.




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In this case, Musk is figuring out something that most players realized pretty quickly, that Cyberpunk 2077 pretty much does not have any sort of in-depth traffic AI at all. There have been loads of videos showing how backwards the traffic AI is compared to even decades-old GTA games, where a motorcycle two inches off the curb can create a traffic backup a mile deep as NPCs will refuse to drive around it.

It does make sense that Delamain cabs, and really most cars in 2077, would have the ability to be self-driving, and automatically take you to a destination. But they can’t do that, and in the Delamain missions you’re frequently asked to drive the cars yourself, and when you call a Delamain cab from your phone, you have to do the same. I’m not sure if Musk is right or not that the cabs aren’t electric. Looking at the car it does seem like it may have something resembling exhaust ports in the rear, but I’m not sure if we can confirm Delamain’s engineering one way or the other.

Cyberpunk fans are currently awaiting the delayed 1.2 patch which was pushed back after a recent, sprawling hack of CDPR that locked many employees out of their work equipment at home. CDPR said they’re targeting the patch for late March, and it’s supposed to be the largest to date. Though that’s not saying much, as the game has only received minor hotfixes so far, and even patch 1.1 felt like little more than a glorified hotfix, and one that created more problems initially than it solved.




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Musk is right in that AI is one of the game’s biggest problems, and it’s unclear when, if ever, that can be fixed. It extends past traffic to police and enemy AI as well, and those are larger, longer term fixes that may never be addressed, depending on how baked-in they are to the game. Until then, Musk will have to work on mastering his own real life auto-driving cars for now.

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